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(1 edit)

Very nice update, I love that you keep improving! Thank you for adding the "debug" toggle, I think it's a great tool for someone who is just playing for fun or wants to learn better.

Bug Report:

When playing a Grass/Fighting vs Grass/Fighting, I got into a situation where my golbat was poisoned and confused by my opponent's koffing. I attempted to retreat (no cost needed), but failed due to the coin flip needed since Golbat was confused. It left me in a state where it showed the "choose a pokemon" state, but no option I clicked on could progress the game.

(+1)

I don't know if you saw but this is one of the older versions of this game. The game is up to 0.0.7.1 now. Though if you're still looking strictly for a duel simulator even 0.0.4.0 fixes a lot of the bugs from this version while also looking way better. This version was about a year and a half ago so I don't remember specifics bugs fixed but I did say at the time of 0.0.4.0, "I can't believe I thought milestone 3 could even be considered stable." I keep these up for posterity, but I don't have much plans to bug fix each version.

I apologize for my error. I thought this was your newest build and you had it sectioned to a "battle only" mode.

(+1)

No problem. For the new version if you don't care about getting packs and progression you can use the "Add 10 of each card" cheat to get all the cards. But yeah I probably should make a battle only version at some point.